charge gives +3 Init
Outnumbering and/or rank bonus for winning assault. +1 per 5 troops more max +3, can't use if defending flank or/and rear.
charge reaction. (prolly must ld test)
Flank/rear assault. makes ld test.
breakthru. ie all killed in one round can continue at pursuit rate, 2d6. (not needed if can advance at full pursuit rate, ala BBB assault)